Adversarial interfaces is a critical analysis the rhetoric of certain user interfaces. With this analysis and critique the project proposes ways (see menu items) by which to practically and discursively adapt our understandings of computer and network infrastructures in the aim of resisting seamless integrations of software and interfaces as totalitised spaces with no alternatives and no outsides.
The title of this site and project appends the idea of Adversarial Design to interfaces. At its core this project exists as an expression of a need for agonism in the field of user interface design.
Adversarial design: (Carl DiSalvo) a type of political design that evokes and engages political issues. Adversarial Design does the work in expressing and enabling agonism.
Agonism: (Chantal Mouffe) a political theory that emphasises the potentially positive aspects of certain forms of political conflic.
Seamless interface: two (or more) computer programs that are carefully joined together so that they appear to be a single program with a single user interface. A seamless interface will conceal the fact that it is created from two or more different programs.
the internet: (Critical Engineers) a deeply misunderstood set of technologies upon which we increasingly depend.
Adversarial interfaces is research in progress. This sites first itteration exists to mark a point at the finalisation of a masters degree in media design and communication by Colm O'Neill.
To visually support the idea of agonism and adversivity, the astrological aspect symbol for oppostion is employed. ☍ is described as “The glyph of the Conjunction plus a circle on top of its line, implying two objects are in front (opposed) of each other.” Detailing placings of 180° opposition.
The objects listed below are the core of this site. They come as answers to what adversarial interfaces could be. The projects that are gathered here qualify because they use the language of user interfaces against what I believe are misleading practices.It is the goal of this project to critically analyse user interface design practices of seamlessness interfaces, deep integration, and informal modes of address. In order to respond and propose alternatives to these practices, this list concentrates on bringing together projects that, through various strategies, change the paradigms on which misleading interface practices rely.Some projects take user interface elements out of context, others display metrics that are usually kept invisible. The point of this list is not to provide functional objects but rather to gather subjects as looking glasses. Each item is a specific subject taken apart, and exposed unconventionally, though artistic aproaches, by changing user browser schematics or by providing guides and how to texts.This is not a gallery of interface glitches, it's not a gallery of any tactical media or hacktivism object although on their own they could be labelled as so. This is a list of adversarial interfaces that stand in some opposition to interface practices that hide politics.